Battlefield 4 - Naval Strike
take intense and dramatic water-based combat to the South China Sea.
the critically renown first person shooter
featuring one of the most popular multiplayer components in the world
Amnesia a Machine for Pigs
This world is a Machine. A Machine for Pigs.
Fit only for the slaughtering of Pigs.
Sound Design and Creation
Soundscapes that are consistent, coherent and state of the art. Focusing on the sound and project as a whole from start to finish.
Experienced with a large number of game engines and audio middleware, including the technicalities, hurdles and creative freedom they provide.
Awarded and nominated for a number of audio achievements from industry awards.
A Love for the Craft
Passionate about sound design and interactive audio, which reflects on the efforts put in.
"It's not often we open a review by talking about sound, but the audio design is what makes A Machine for Pigs so powerful."− computerandvideogames.com - Amnesia a Machine for Pigs Review
"The most important, but often under-appreciated element in great horror is sound design, and this is something that Amnesia: A Machine for Pigs absolutely nails."− IGN - 2013's Creepiest Video Game Moments
"A Machine For Pigs, which excels with a tone of slow, rising unease, amazing writing and sound design that defines the game’s atmosphere."− indiestatik.com - Amnesia a Machine for Pigs Impressions
"This may sound like a trivial element, but the incredible sound design encapsulates the real world well enough to put me on edge a bit, especially with high quality headphones."− GiantBomb.com - PTSD and how Battlefield potentially saved my life
"DICE have always excelled with their sound design and this is no different.− OneHitPixel.com - Battlefield 4 Review
With tremendous use of the Battlefield ‘wob-wob’ sound, the whirring of helicopter blades from above, the ringing in your ears after a nearby explosion, or the hugely satisfying pop of gunfire."