the critically renown first person shooter
featuring one of the most popular multiplayer components in the world
Amnesia a Machine for Pigs
This world is a Machine. A Machine for Pigs.
Fit only for the slaughtering of Pigs.
an award-winning, critically acclaimed,
experimental first-person game
Sound Design and Creation
Soundscapes that are consistent, coherent and state of the art. Focusing on the sound and project as a whole from start to finish.
Experienced with a large number of game engines and audio middleware, including the technicalities, hurdles and creative freedom they provide.
Awarded and nominated for a number of audio achievements from industry awards.
A Love for the Craft
Passionate about sound design and interactive audio, which reflects on the efforts put in.
"It's not often we open a review by talking about sound, but the audio design is what makes A Machine for Pigs so powerful."− computerandvideogames.com - Amnesia a Machine for Pigs Review
"The most important, but often under-appreciated element in great horror is sound design, and this is something that Amnesia: A Machine for Pigs absolutely nails."− IGN - 2013's Creepiest Video Game Moments
"A Machine For Pigs, which excels with a tone of slow, rising unease, amazing writing and sound design that defines the game’s atmosphere."− indiestatik.com - Amnesia a Machine for Pigs Impressions
"This may sound like a trivial element, but the incredible sound design encapsulates the real world well enough to put me on edge a bit, especially with high quality headphones."− GiantBomb.com - PTSD and how Battlefield potentially saved my life
"DICE have always excelled with their sound design and this is no different, with tremendous use of the Battlefield ‘wob-wob’ sound, the whirring of helicopter blades from above, the ringing in your ears after a nearby explosion, or the hugely satisfying pop of gunfire."− OneHitPixel.com - Battlefield 4 Review