Dan Pinchbeck – Creative Director, The Chinese Room – We’ve worked with Sam on three projects now, including the indie hit Dear Esther and we’re really impressed. He’s got that rare mix of being technically brilliant, hugely creative and incredibly easy to work with. He’d be an asset to any project, any studio, any game.
Jessica Curry – Composer/Co-Director, The Chinese Room – Sam’s mix of technical expertise and the ability to communicate with ease makes him a real pleasure to work with. His passion for sound shines through and his dedication is clear in everything he does. He brings a very rounded skillset to the job and that makes him an invaluable member of the team.
Sindre Askim Grønvoll – Lead Artist, The Chinese Room – I had the pleasure of working with Sam while freelancing for thechineseroom and often found myself discussing audio effects for my environments with him. He has a great mixture of creativity, technical knowledge and a fantastic personality. As an environment artist I loved being able to discuss new ideas for environmental audio with him and it was rewarding and inspiring to see these ideas being taken into consideration, perfected and swiftly implemented. His work is of a really high quality, and this mixed with his personality and attitude makes him a fantastic addition to any team requiring a top notch guy. I certainly hope I have a chance to work with Sam again in the future!
Stas Gailunas – CEO of iWait4 Developers – iwait4.com – Samuel is a very dedicated and creative person who has great initiative. His understanding for atmosphere and character, crossed with his ability to create a solid soundscape as a whole, makes him an incredibly reliable specialist who we can entrust even with major sound decisions. Without fear of it being inconsistent with the visual, narrative and design areas of the project.
Christopher Caouette – Composer – chriscaouette.com – Sam has a tremendous sense of what an environment and how characters should sound like. I have seen his techniques for achieving the results and he has the ability to create exactly what the scene needs. Sam was a pleasure to work with and a great communicator which made the entire sound process run quickly and smoothly. Truly a great skill lives in Sam’s sound design.
Wesley Tack – Lead designer/Level designer/Environment artist on Off Limits – wesleytack.com – I’ve worked with Sam on Off Limits for a number of years on and off. Whenever I needed sounds created he would jump on it straight away and not just produce one sound but multiple, giving us options. He’s very much open to critics and adjusts accordingly when needed. If it wasn’t for Sam’s help Off Limits would be a lot less immersive. From weapon sounds to ambient and UI, Sam does it all until you are happy! Above all else he’s passionate about what he does and that translates in the outcome. Which is the most important aspect of any artist.
Dave Shearer – Lead Artist on Off Limits – theartofoneness.com – Samuel is such an inspiring person to work with! His attitude and good nature really bring out the best in me and others we work with. He is very good at what he does so it is fascinating to see how fast he produces quality audio. Sam really takes the weight off of his part of any project. You know when he is on the job that he only has one thing in mind; making something great!.